Bitches Gotta Level Up

Bitches Gotta Level Up
28 January, 2021

From Session the 35th:

We have 300 gp left, as well as 15 pearls (??).

Beasties#

  • Pg. 223, 5 minions of set (no hp)
  • 6 yeti 35, 33, 31, 29, 27, 25 (pg. 224, St35)
  • 4 wolves, 2 huge, charmed by Kyril (pg. 225, St35)
  • 3 perytons (30, 29, ?), pg 227, St36
  • some number of yeti, all fireballed (St36, pg. 228)
  • 2 creatures “with six legs, emanating cold. [They were] like a foul mix of a snow leopard and a rhino or unicorn. No hps. pg.229, St36
  • 5 yeti (55, 29 x 4), pg. 230, St36
  • Worshippers of Ithaqua (37, 37, 37, 38, 38, 38, 60), pg. 232 St36
  • wizard, worshipper of tjhe Wind Walker, pg. 234, St37
  • two undead dwarves, turned then chopped, pg. 234-235, St37
  • Dzialo on tequila gibbering mouther, 70 hp
  • 6 shadows, 25 hp each, destroyed utterly by the power of Thoth! pg. 242, St39
  • 2 tenebrous worms (66, 64) pg. 242, St39
  • gloomwing (36), pg 243, St39
  • 8 cave crickets, probably XP negative, (8 hp each), pg. 243, St39
  • ancient white dragon (56 hp - is this correct?), pg. 244, St39
  • 40 grimlocks (13 hp each), 4 lieutenants (24 hp), 1 champeen (88 hp!!), pg. 247, St40
  • hook horror, (35), pg. 248, St41
  • 11 hook horrors, (35 hp each, one leader at 45)
  • super coffer corpse (60), pg. 252, St41
  • 7 slime creatures from outer space (36 hp each), pg. 255. St42
  • gibbering mouther, (32), pg. 257, St43
  • 20 grimlocks (13), 2 grimlock leaders (23), 1 champeen (75)
  • 3 cave fishers (23, 22, 21), pg. 259, St43
  • lich, 138 hp, St44, pg. 270

Loot#

  • cold monster loot, pg. 229, St36
    • 102 cp
    • 70 ep
    • 24 gp
    • 15 pp
    • 50’ of rope in good condition
    • 1 potion
  • ancient dwarven coins, 200-300 years old
    • 500 gp
    • 250 pp
  • undead (?) wizard’s loot, pg. 236, St37
    • iron rations
    • pile of neat clothing, including an unholy symbol: an antlered wooden humanoid effigy, disturbing to look upon, with a suggestion of red eyes
    • the wizard’s robe (magic)
    • the flail (magic)
    • the wizard’s dagger (magic)
    • spell book with the pages torn out (magic)
  • gibbering mouther loot (4 gems)
    • 2 x 1000 gp
    • 1 x 200 gp
    • 1 x 2000 gp
  • Dragon loot!
    • white dragon’s necklace with a gem in it
    • 4 very large gems
    • a magical flail, praise Thoth!
    • a small crystal item, a sexualized figure of an elven woman, magic
    • a magical drinking flagon
    • a pile of armor and broken weapons, not magical
    • 4 magic arrows
    • 2 potion bottles, magical
    • 1 magical wand
    • vial of white dragon blood (Menka)
    • white dragon scales for a shield (Gonchar)
    • white dragon teeth for Seamus
  • grimlock loot
    • 58 ep
    • 66 gp
    • 96 sp
  • hook horror loot
    • Lots of coin
    • Broken chain mail
    • Huge pile of glittering My Little Pony stickers
  • Rotted corpse loot!
    • Bag of Holding, a new one!
      • Funerary trappings
      • coin, clothing, rotted food
      • flask of wine
        • enchantment of a different sort, keeps altering, shifting holy enchantment
        • divination magic - chaotic, though
      • boots
      • small wooden rack containing 4 flasks (radiated magic)
  • peryton loot
    • vial of liquid
    • scroll (protection from cold?)
  • mossy pillar (pg. 242)
    • 2 diamonds (6,000 - 9,000 gp. ea.)
  • gloomwing and tenebrous worm loot
    • 4 tenebrous worm mandibles (ivory)
    • 2 gloomwing mandibles (ivory)
  • slime creature loot!
    • chain mail
  • Lich loot!
    • along the east wall stood 5 huge, 3’ tall golden vases, flanked by 5 pitchers
    • along the northern wall, a wooden chest with a silver lock and a wooden box
      • wooden chest
        • 21 gems and over 3,000 gp
      • wooden box
        • old clothing
        • very nice leather armor (magic)
        • silver spear (magic)
    • along the west wall
      • long, plain box
      • 3 bejewelled silver (plates? plaques? flanges?)
      • golden sickle and bowl
      • staff with a pine cone on top
    • snow leopard statue, stuffed with large sapphires, with great gems for eyes
    • in the south room
      • solid white gold of a snow leopard, worth a lot of money
    • wooden table in the shrine
      • silver platter with a silver lid
      • silver pitcher, full
      • persian rug (magic below or within)
      • rolled up within we found a small box
      • 12 scrolls within, 3 radiate magic
        • flame strike
        • speak with monster
        • (see below)

A Word From Our Sponsor#

So I’ve run the numbers to date, and the party really has gotten a LOT of experience. Just over 22, 000 xp each so far (with 10% bonus factored in), plus every character got a 2000 xp bonus each for deposing the wen-di-go’s magic, and individual members got some various bonuses for feats related to character classes (fighter feats of bravery, paladins being selfless, clerics turning, druids charming beasts, thieves backstabbing creatively, creative spell use for spellcasters, and so on). So, to date, everyone’s getting between 24,000 - 25,500.

Osgoth

Osgoth Map Key#

Note to players: this is a map of the ‘known world’. The major regions are denoted by numbers, with descriptions of each set forth below. Each region is summarized in terms of political situations, rulers, gods, terrain and some description of note to adventurers. It is all ‘common knowledge’ a resident of Osgoth such as yourselves would know. Only major cities are noted (and described below) - no cities are named on the map, because an 8x12 piece of paper didn’t allow room. Major geographical features (large mountain ranges, hilled areas, forests (temperate and pine), large lakes, huge swamps, major deserts/steppes, significant islands and the largest rivers) are noted. This is not to say that ‘clear’ areas on the map do not include smaller forests, mountain/hill regions, lakes, ponds, smaller rivers, swamps or other terrain. Only the major areas are noted. Further, countless smaller keeps, cities, towns and villages exist throughout the continent, and none are noted on this map.

The Ibis At Guldar Heel's Tower

During the first night of the party’s second stay at the Hall of Seven Pillars [1], Thoth granted Menka a vision in dreams.

Menka was at the top level of Guldar Heel’s tower, standing before the huge mirror the party used to teleport to the desert south. In the room with him, oddly, was a larger-than-human-sized Ibis [2]. The bird towered over Menka, yet Menka felt only a sense of wisdom and awe in the presence of the creature. It nodded toward the mirror, and, seemingly with its mind, placed the blocks used to operate the magical mirror in the slots in matching holes at its base. The mirror crackled, and a familiar, desolate desert scene appeared in the mirror. The Ibis nodded toward the mirror and Menka